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A behaviorist machine would suppose that it is programmed in such a way that it identifies similar situations, meaning, it has introduced in it several types of causalities, conditionings and other similar types of relationships between one or several objects. Thus the computer will be able to relate the data he receives to these kinds of relationships. Later, the computer will be able to identify the kind of association he is asked to operate with when he will be stimulated. Now, suppose we introduce the computer to several events. The computer will judge the events described according to his pre-existent knowledge of relationships and will thus be able to identify which kind of relationship is addressed. He will then associate to every event a certain kind of reaction to certain kind of action. The one that occurs most often will then be judged as the correct one and thus the only one according to which the computer should act in the future.

Concretely, we have a computer, which we teach relationships like “cause-effect”, for instance. We provide the computer with some information, say, some stories from a newspaper. He will be able to identify among these stories the ones in which the relationship of “cause-effect” occurs. According to the comments in the articles, the computer will be able to identify which kind of cause generates which kind of effect. By systematizing the events, the machine will then be able to formulate a general situation that will allow him to say “the appropriate reaction to this kind of event is this one”. Therefore, when given a concrete event, based on his “cause-effect” resolution, the computer will be able to give a reply to that event.

To make the whole case even clearer, let us consider the case of ethics. The computer is presented several articles from the newspaper that describe crimes, the way they were committed and what happened to the delinquents. Even if some of these articles would say that the criminals were not yet found by the police, the computer will be able to judge that, for instance violence-which has been the theme in most of those articles- brings the incarceration of the criminals. The machine is now presented with a situation from an interviewer that presents a situation and asks whether he should act in a violent way or not. The computer will undoubtedly answer “No”.

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